Tifa
Just a couple of hours without electricity, so i done this one. I finally discovered the right settings for skin contact and impact, you can notice on her thighs, another improvement for me.
2022-08-11 10:17:25 +0000 UTC View Post
Just a couple of hours without electricity, so i done this one. I finally discovered the right settings for skin contact and impact, you can notice on her thighs, another improvement for me.
2022-08-11 10:17:25 +0000 UTC View PostThe place where I live is having very severe storms, which is causing my inability to focus on what I want to do, taking away my energy and internet. Today the last and strongest will pass, I will probably be without light and internet for more than a day. I have several animations to finish and ...
2022-08-10 04:47:50 +0000 UTC View PostI didn't do it to be an amazing animation, I already realized that I need more training, so without wanting to force myself to be "the best", I just "did it", I will no longer worry about a little mistake here or another there and throw away a thousand projects, I just need to continue that I'll ...
2022-08-07 11:48:31 +0000 UTC View PostYep, now i can confirm, my previous problem really was the model, it was so messy and strange to move, this one's are a LOT better.
2022-08-05 05:53:08 +0000 UTC View PostI wanted to create a "super-duper" complex animation, but now i see that i'm not ready yet and don't have the necessary hardware. I recognize that i was trying to bit more than i can handle, i'll slow a bit and return doing what i was doing, my loops. If you're still supporting me i appreciate it...
2022-08-04 20:48:01 +0000 UTC View Post(the bitrate messed up when i uploaded it here, but the .mp4 is attached)
I finally doing it the way i want, sorry for these 2 weeks of inactivity, but i keep training and messing around with the program to know how to do things, in the internet there is no information of inumerous bugs and...
2022-07-30 20:17:22 +0000 UTC View Post(the bitrate messed up when i uploaded it here, but the .mp4 is attached)
I finally doing it the way i want, sorry for these 2 weeks of inactivity, but i keep training and messing around with the program to know how to do things, in the internet there is no information of inumerous bugs and...
2022-07-30 20:13:06 +0000 UTC View PostOkay, so, I'm simply rebooting what i was going to do with Zelda, i'll post what i done here so you guys can see it and i'll post a gif of what i'm doing now, sorry, i want to do good things, so expect this to happen
2022-07-29 18:31:03 +0000 UTC View PostI finally discovered how to properly do a "skin impact effect" properly, dude, this was kinda hard,I couldn't find anything specific for this on the internet, but 'connecting the dots' I finally figured it out.
2022-07-27 20:52:36 +0000 UTC View PostToday I'm studying/practicing some way to make an impact effect on skin etc in a way that doesn't spend a lot of processing, even more that I don't have a "good" hardware. And the Zelda animation, I decided to make it a loop, for now, I'll probably put an "end" on it one day, but I want to test t...
2022-07-27 18:45:13 +0000 UTC View PostJust to say that I'm trying to organize my time, there is weeks that i have some time and there's others that i don't, this is life. I don't like to not post things for more than a week, I just need some time, I'm not putting my project of doing content aside. Soon i'll be very active.
2022-07-25 21:18:22 +0000 UTC View PostWell, this model is giving me a lot of trouble, it is very complex and has like, a thousand bones, I had to fix a lot of things for it to work, having so much structure like this one can cause them to interfere with each other, in short, these 2 days was like 70% discovering how to fix the proble...
2022-07-22 22:51:44 +0000 UTC View PostI just want to say that I ended up going through a lot of problems with the Zelda model, model is relatively well made but there are a lot of problems and I spent basically half a day today just fixing them. So this delayed my plans by 1 day
2022-07-21 20:33:11 +0000 UTC View PostEvery animation needs a base loop, even if you're doing an animation that is not,in fact, a LOOP, the base loop is the point of reference and where you can see how is the dynamic, movemente, speed, etc. I usually don't touch on the base loop when it is done, If i need to move them i'll just use o...
2022-07-20 18:45:17 +0000 UTC View PostOk, so, i needed to change the position a little, the other one would not work foor animation, little tweaks on grass, color etc, but now it is in his 100%, now i can focus on the animation.
2022-07-20 16:27:26 +0000 UTC View PostWell,after thinking the next one will not be of Quiet, it will be this one of Zelda, because i think i can do this one better, I'll leave Quiet for the future.
From now on I'll release my animations with white/black male version for the ones who likes it and POV versions whenever possible(i...
2022-07-19 19:45:21 +0000 UTC View PostHi, I hope you guys are well, I'm back to active
2022-07-19 16:26:36 +0000 UTC View Post
As a kind of 'tier bonus' I'll post other 2 quick renders of what i'll work on too.
<code>(don't be too hard on image quality, pose, composition, etc. I'll work on them.)</code> 2022-07-15 19:48:19 +0000 UTC View PostHey, hi. I'd like to warn you that I won't have time to animate this weekend plus Monday. I try to stay active as much as I can. So I think I'll only post new content around Wednesday.
But I'll leave a quick render of one of the ideas, it can be changed, but I think that's it, I want to test m...
(Sorry if the fluid isn't a 100% smooth, I couldn't find a way to make, I tried, but the final result is decent.)
2022-07-13 19:30:48 +0000 UTC View PostNow i can finally to something with other franchise
2022-07-09 14:58:53 +0000 UTC View PostVery sorry for the inactivity this week and for this looking kinda "rushed" even though is a loop. I really didn't had time this week but i'm trying and i'm new to this kind of stuff.
And i'll be doing a better one, but will not be with fortnite style models, with 30secs.
2022-07-07 18:43:10 +0000 UTC View PostI'm off for a few days, sorry, there were some problems and I didn't have that much time, but now let's go
2022-07-05 16:02:18 +0000 UTC View PostI'll be pretty busy focusing on renders, loops, etc. I just ask for patience, because it's just me, wanting to do something I enjoy and always trying to do things at least "good" and keep improving.
But you can expect that I will only post things always above the previous one in some aspect...
2022-07-03 22:02:19 +0000 UTC View PostJust the beginning, i want to keep evolving.
*I just reposted the file in the attachment
2022-07-01 19:21:30 +0000 UTC View Post