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3dcinetv from patreon

3dcinetv

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3dcinetv posts

Twin Lancer - animated preview

3dcinetv post Twin Lancer - animated preview from patreon

Have you wondered if it would be possible to create an animated version of your MidJourney (or any other ai art-gen site) character?

This android phone application c...

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AI is a tool to write your next story

3dcinetv post AI is a tool to write your next story from patreon

I am not the only one thinking this has a solid future.

-Cheers

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Concept art using AI generation

3dcinetv post Concept art using AI generation from patreon


Hi! If you're new to my Patreon, please know that I usually upload rewards between the 18th - 26th of the Month. This Patreon page charges per creation whenever you see the ✅ icon in the title of the post. Thank you for your support to continue to create exclusive content regarding a...

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Ghost (full modeling) videos.

3dcinetv post Ghost (full modeling) videos. from patreon

Hello, awesome Patreon. The modeling videos for creating the "Ghost" character head have been uploaded. These series of videos are going to show the full process for the creation of the anime character in Blender.

2022-08-29 19:14:44 +0000 UTC View Post

✅ How to Edit Normals (GGXrd)

3dcinetv post ✅ How to Edit Normals (GGXrd) from patreon

Hi, marvelous Patreon! Here's the video I mentioned earlier in the month, if you're interested to know how to edit the Normals from the Guilty Gear model Ramlethal.
Of course, you can watch this video as a reference, and modify the normals on Ghost's model head, given out this month as reward ...

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✅Ghost (first phase) Face

3dcinetv post ✅Ghost (first phase) Face from patreon

Hello! This is the first phase for the Ghost face, before doing all normal tweaks and maps. The next month Ghost will be completed and you can see the final stage of the stylized shader on his face, head and hair.

****UPDATE 2022/08/28****

Here's Ghost's face (Phase 1) with basic nor...

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August rewards will be uploaded in the next hours

Hello, since today's the 26th, I'll be uploading the GHOST head (primal phase) blender file (+ a video will be uploaded soon for Patreons only); and the second reward, in just a few more hours. I've been delivering previous client and commission work all this week, but I'm ready to upload now. View Post

Deck Pilot for Blender (first prototype)

3dcinetv post Deck Pilot for Blender (first prototype) from patreon

Hello, marvelous Patreon. At the beginning of August, I posted about the development for a hardware device able to control Blender directly. Unlike different hardware decks like "El Gato" and other high budget macro devices, the "Deck Pilot for Blender" was thought specifically to control Blender...

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EEVEE NEXT - Realtime masked objects (Cryptomatte)

3dcinetv post EEVEE NEXT - Realtime masked objects (Cryptomatte) from patreon

Hello, awesome Patreon. If you're new in this community, please know that I generally upload rewards in the week of the 18th-26th of every month. This Patreon page charges "per creation". You can identify the rewards charged when you see this icon on the title post ✅. Starting on November, I wi...

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Animation basics: Arcs and Timing

3dcinetv post Animation basics: Arcs and Timing from patreon

Hello! Animation in 2D helps us a lot when we are working with a 3D character. I found this video explains how to break down a pose, create arcs and control timing in the best way possible. This is the key ingredient to make 3D animation look like "2D": Stepping curves, notice there is no "automa...

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Ghost (first preview)

3dcinetv post Ghost (first preview) from patreon

Hello, amazing Patreon! In case you're new to my page, there are two characters that will be released solely for Patreons in the coming months:
Ghost(M) and Viper Sting (F).
These two cyber soldiers are part of the C77-C79 (Fixy Universe).

So, here's a screenshot.
A full 6 hour m...

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Hardware for Blender

3dcinetv post Hardware for Blender from patreon

Have you ever wanted to have more than the mouse to create things in Blender?
What about the complicated shortcuts on the sculpt mode? Or the interactions between keyboard + mouse + screen position....? ugh.. let's face it, there can be many different ways to make Blender workflow better.

<...

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Eevee Next - Shader to RGBA is supported

3dcinetv post Eevee Next - Shader to RGBA is supported from patreon

We're not out of the woods yet, but now that the implementation has been done, it basically means we'll get future Blender releases supporting our NPR shading method. 

In addition, faster, better, viewport realtime and realtime compositing will be supported on Eevee Next regarding shad...

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Interior comic page sizes

3dcinetv post Interior comic page sizes from patreon

Hello, awesome Patreon! I'd like to share with you these format size pages since I know there are a lot of variances when it comes to publishing your own comicbook content.
I recently got to know that .ZIP files containing a .PDF (comic book) in Gumroad, can be read with their own browser "rea...

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Best example of Normal editing

3dcinetv post Best example of Normal editing from patreon

Hi. I just found this reference by this artist. He's a Zbrush modeler, but the graphic clearly explains the relationship between viewing angle/lights. We can apply this physical comparison in our 3D environment by "bending" (e...

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Fixy (Retro style)

3dcinetv post Fixy (Retro style) from patreon

Hello, wonderful Patreon! This is a sneak preview of how the Fixy model is turning out using the retro look (90's grain VHS). This completed model will be available for all WingFox students only.

But for all PATREONS, we're going to do the same techniques (uv squares, retro VHS shaders, ve...

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Arcane (official) Making of video.

3dcinetv post Arcane (official) Making of video. from patreon

Hello, wonderful Patreon. If you're new to my page, I generally post rewards after the 18th of each month until the 26th. In that period, I will post rewards with this ✅ icon. This page works "per creation", and I generally post up to 2 or 3 rewards a month.

Also, don't...

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✅Ramlethal TRUE NORMALS

3dcinetv post ✅Ramlethal TRUE NORMALS from patreon

Hello, amazing Patreon! Thanks to your support I can dedicate more time to explore, record, edit and bring you videos and files about the way different Toon shaded game models work, specially the ones from Guilty Gear.

You can check out this .BLEND file to ...

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UNREAL ENGINE 5 - Toon shaders + Controller

3dcinetv post UNREAL ENGINE 5 - Toon shaders + Controller from patreon

Ok, it's finally happening. After 4 years that I have received and immense amount of questions about Unreal Engine , I'm finally going to "grab the bull by the horns" (which is to say I started to learn Unreal engine).

 This is going to be a long thread, revealing ...

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✅DNF - Dragon Knight file exploration

3dcinetv post ✅DNF - Dragon Knight file exploration from patreon

Hello, amazing Patreon. This month's (1 of 3) rewards, will be the Dragon Knight animated model. Please remember this file is for STUDYING PURPOSES ONLY >>

<...

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NORMAL EDITING (Jack'O s' true normals)

3dcinetv post NORMAL EDITING  (Jack'O s' true normals) from patreon

Wow! New feature on Patreon! I can finally post IN-post images!

Hello, amazing Patreon! How are you doing?

I've been working really hard recording videos to bring you different approaches to normal editing. Here's a capture of how the normal direction looks from Jacko's face.

<...

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Blender 3.3 - Compositor Experimental Branch

3dcinetv post Blender 3.3 - Compositor Experimental Branch from patreon

For everyone else thinking about the SOBEL FILTER *outline by normal* technique (I presented here), I confirm: IT WORKS! (WATCH VIDEO>>) 

Not ...

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Guilty Gear Official Technical development guides

3dcinetv post Guilty Gear Official Technical development guides from patreon

Hello, amazing Patreon. Arc System Works' Past Guilty Gear Conferences are going to be fully available online. Besides the PDF guide, they are now publishing the accompanying videos explaining all you need to know about rigging, stylization, animation and more!

All of the videos are presen...

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DNF duel - Dragon Knight

3dcinetv post DNF duel - Dragon Knight from patreon

This is a new case study for stylized shaders. Constructing this character shader took me around 3 hours. Even though I have a lot of experience with the previous Guilty Gear XRd, GG Strive, DBZ Fighters and GBFVS shaders, this new way of shading posted a challenge. 

I mentioned on som...

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DNF Duel - Dragon Knight

3dcinetv post DNF Duel - Dragon Knight from patreon

DNF Duel was released globally and I finally had the chance to explore this year's new shading and texture maps from the game.
This is the result in a quick setup.
I still need to do the outline, but so far, it looks decent. This one has the winning animation.

-Pierre.

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✅01 - Editing Normals (Forehead and Nose)

3dcinetv post ✅01 - Editing Normals (Forehead and Nose) from patreon

IMPORTANT NOTE: THE FINAL VIDEO IS STILL COMPRESSING. I WILL RELINK THE VIDEO ONCE IT FINISHES COMPRESSING. IT IS A NEW VIDEO. PLEASE BE PATIENT, I WILL DO A SECOND POST to remind you to watch the 1H40 thoroughly explained NORMAL EDITING WORKFLOW. This i...

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✅Blender Facial tracking with iFacialMocap (PC-Android)

3dcinetv post ✅Blender Facial tracking with iFacialMocap (PC-Android) from patreon

Hello, this video is the first reward of June.
-Setting up the connection between PC and Android for facial tracking has always been a nightmare for some of us Blender Artists.

So I took the time to dive deep with the developer of MeowFace app (the only app that tracks your face us...

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Patreon rewards for June - Status

Dear Patreon, I appreciate your patience for June's rewards. If you're a new Patreon, I usually publish reward files and videos in the week of the 18th to the 26th of every month. I will try to post :
* FACE EDITING VIDEO for FACE NORMALS
* FACE IT video 2 (of 33 in the series)

Thes...

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Normal Editing 101 for Anime Faces

3dcinetv post Normal Editing 101 for Anime Faces from patreon

Hello, marvelous Patreon!
I have been busy with the NORMAL EDITING videos. Yes, you read that right: I'm editing the videos you'll get this month as Patreon reward. 

For 3 long years, I've sought the time to upload a very much needed video about EDITING NORMALS for your Anime faces....

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Blender 3.2 and the VSE

3dcinetv post Blender 3.2 and the VSE from patreon

Hello, amazing Patreon! Long time no write. 

I've been working with Davinci Resolve and Blender for short video editing. Here I want to share with you a quick update with this simple submarine scene. The depth of the sea is created using a volume shader. This is completely EEVEE. You c...

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