gumroad
A multi-bounce raycaster made using Geometrynodes in Blender 3.2.
This will use the vertices of a mesh/curve to create a ray in the direction of the object's normal data.
*This will only work in Blender 3.2+*
VHBπ»π³
Exranowonderland
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insom-art
perpleon
TAMA
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courtneycaptisa
Bootimax
pikazart
KM
sharkall
air
StarcatStoriesAndGames
CaptainDisillusion
vyet3d
vanillavelvetaudio
jelliroll
Vyor
Planet Nine
jasonc
JM's Empire
γ΅γγ¨γ
oyukome
Stephen DeStefano
LRTTIEM
bootyliciousgts
SaoriMacaroni
DudeMik
CelestineGens
akaruiseiheki45
Horny Stars
G. Tolley
Floating Megane
huutaiii
η½ζΏWhite Bank
ashlynnedae
Feline Entity
Neverick
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Buzz Craft
Maxime Gerardin
airbendingkwakwa